Sunday, April 8, 2012

General Requirements in Ironlands

1. Want focus on warfare between relatively small kingdoms from the get go

2. Need small but dangerous/monster-filled area

3. Accessible feel - distinguishable kingdoms, dwarves and elves (but minor twists), clear scaling empowerment through adventuring.

Four Kingdoms?

Simple themes/backgrounds for templates
Weapons have slight differences
critical charts
start out with follower rules, quest to scout fortification, but some monster has also infiltrated

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