1. Want focus on warfare between relatively small kingdoms from the get go
2. Need small but dangerous/monster-filled area
3. Accessible feel - distinguishable kingdoms, dwarves and elves (but minor twists), clear scaling empowerment through adventuring.
Four Kingdoms?
Rules:
Simple themes/backgrounds for templates
Weapons have slight differences
critical charts
start out with follower rules, quest to scout fortification, but some monster has also infiltrated
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