What
follows is a brief recap of the adventures my Wednesday online group has had so
far, both to regale you fine readers and to keep track of plot threads and
important developments. I always forget what interesting items I’ve handed out,
so hopefully this will be useful for that as well. I’ve never had a proper
campaign log so far, so this will be a first. This campaign is set in my
version of Warhammer’s Bretonnia, a land of cruel noble oppression of
downtrodden and palsied peasantry and magical chivalry. I set it here because I
like proper feudalism better than the full-on early modern feel of the Empire,
with its relative “equality,” and it scratches the Game of Thrones itch. I’ll
probably post more later about my setting information.
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Boneshard looks something like this. |
Dramatis
Personae
Boneshard,
Norscan Berserker (custom Marauder career)
Regis
de Pubiens, Bretonnian Spy
Jarlyle,
Empire Bard (Entertainer, Wizard careers)
Heloise,
Dwarf Warrior and brewer of fine dragonspiss ale
First
Adventure:
Castle Greemly
[System
note: For the first adventures, I used a homebrew version of Lamentation of the Flame Princess rpg,
which is basically “Basic” 1980s-‘90s D&D. It had a lot of Warhammer
elements, uses levelless spells, but is otherwise very D&D. I started the
PCs at level 3. One important rule is Deathblows for Fighters, which is a free
attack on an adjacent enemy after you kill one. This is also in Warhammer, but
for all characters! Yay!]
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Traveling
to Greemly’s lands in the Forest of Chalons, the adventurers came across a
recently fought battlefield. They heard approaching riders, and were confronted
near the field with a knight and his hobilar outriders, who demanded their
goods after learning they were not fellow vassals of the great Lord Enguerrand.
The riders charged in, Boneshard was wounded by the knight’s lance, but soon
hacked off his leg and the group defeated the other riders.
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Arriving
at the castle village, the group drank ale and Jarlyle played songs. They
learned Lord Greemly was a kind lord who let them hunt in his forest and
generally supported rather than oppressed them.
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The
group slept in Greemly’s chambers to recover, and then started to explore more
deeply, but after nearly being killed by a minotaur, decided to leave. They
were tracked down in the woods outside the castle by more goatmen, killed them
but were wounded and low on supplies. Jarlyle went back to the village for more
arrows, sneaking in, and saw the beastmen had run amok from the castle and
butchered, ate the villagers. Two minotaurs were sleeping off their feast.
The
group hightailed it back to Sangraine Castle, seat of Lady Griselda, and
delivered the news.
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