Here's a list of random encounters I came up with for my future Dark Sun ACKS game. Further details on the monsters with ACKS stats forthcoming. Some will be the usual Dark Sun 2e monsters scaled appropriately, maybe with some new ways of having their powers work (like the Braxat or Belgoi), while others are new monsters like the baboon men.
Random Monster Encounters (Check 2x per day, 5+)
- Sand Serpent (Ch'thrang)
- Braxat
- Yayn'nu (baboon-men)
- B'rhog
- Belgoi
- Merchant caravan (mekillot howdah, crodlu outrunners only)
- Gith
- Herd (erdlu, gazelle, goats)
- Escaped slaves or freemen
- Kanks (wild)
- Elf clan
- Giant scorpions
- Giant beetle swarm
- Thri-Kreen
- Ankheg
- Phase tiger
- Roc
- Tembo (bulette)
- Plains Giant
- Purple worm (so-ut)
Terrain Encounters (2d8)
2-4 Sandstorm5-6 Sinkhole
7 Twister
8 Monolith (obelisk or stela)
9 Lightning storm
10 Ruins of old fortress or trading post
11-12 Campsite (for nomads or travelers)
13 Vegetation (strange cacti, scrubby trees, muddy oasis with flowering plants)
14 Obsidian or glass field
15 Cave and rock formation
16 Colossi
Motivations for encountered creatures:
Hungry and thirstySeeking escaped members or renegades
On the run from authorities or predators
Scouting
Transporting goods or looking for new temporary home
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